Glinaur

animals · monsters · people

Nineteen to discover

Each region keeps a fixed set. They wander now and then, never mid-fight and never out of their region, and respawn on a random square after a timer; the Wolf Matriarch never leaves her den. You see them only when your Perception beats their hide level, and an aggressive monster that arrives on your square attacks. Every kind carries a type (animal, monster or humanoid, a start rather than a final list), and every kind you meet is written into your own Monsterpedia, Mudbury’s people included.

Giant Rat

Giant Rat

Level 1 · Mudbury, The Meadows

Drops rat tails, the first income. In Mudbury five walk the streets, the poor quarter and the sewers, but never enter a house

Townsfolk

Level 1 · Mudbury

Humanoid. Walks the streets and into the houses, hands out a quest, and follows you if your Charisma is high enough

Beggar

Level 1 · Mudbury

Humanoid. Walks the streets but never enters a house

Militiaman

Level 1 · Mudbury

Humanoid. Walks the streets and attacks anyone wanted

Blind Bat

Blind Bat

Level 2 · Meadows cave, Mine Mountain

Casts spells. Aggressive up to level 5

Wild Boar

Wild Boar

Level 3 · The Meadows, The Deepwood

Drops boar tusks

Mercenary

Level 3 · The East Guardhouse

Humanoid. Hired for gold and an upkeep, it follows you, fights in your fights and protects you

Forest Wolf

Forest Wolf

Level 4 · The Meadows, The Deepwood

Drops wolf pelts, and a rusty shortsword that may carry an essence (the only way essences enter the world)

Cave Crawler

Cave Crawler

Level 5 · Mine Mountain

Aggressive up to level 8

Town guard

Level 5 · Mudbury

Humanoid. Patrols the city, attacks anyone wanted and calls for backup

Gate guard

Level 5 · Mudbury’s four guardhouses

Humanoid. Stands still at its gate and attacks anyone wanted; it never leaves its post, not even to answer a call

Giant Spider

Giant Spider

Level 6 · The Deepwood, Mine Mountain

The stalker: hard to spot and agile. Drops spider silk

Wreck Rat

Wreck Rat

Level 6 · The Burnt Coast

Drops rat tails

Shore Crab

Shore Crab

Level 7 · The Burnt Coast

Drops crawler shells

Bear

Bear

Level 8 · The Deepwood

Easy to see, hard to bring down, heals outside combat. Drops bear pelts

The Wolf Matriarch

The Wolf Matriarch

Level 10 · The Wolf Den

Boss. Heals herself, never leaves her den, aggressive up to level 20. Drops the ruby jewellers need

Ash Wolf

Ash Wolf

Level 10 · The Burnt Coast

Aggressive up to level 14. Drops wolf pelts and a rusty shortsword

Forest Troll

Forest Troll

Level 12 · The Deepwood

Aggressive up to level 15

Soot Bear

Soot Bear

Level 13 · The Burnt Coast

Heals outside combat. Drops bear pelts

Besides gold, every animal and monster can drop a Small Healing Potion. Mudbury’s people give experience and gold but drop nothing today. It is decided that they will drop low-value gear, at most one item each plus a little gold.